![]() This is the beginning of a new era for us." It's this technology that will keep LucasArts at the forefront of game design. We can create massive levels for the player to explore and build, with multiple levels, slopes and wide open spaces - it's just awesome. ![]() "This engine can pretty much do anything we want it to. "We wanted to be able to say to the level designers, this is your world, go and create the best levels you can," maintains project leader Justin Chin. ![]()
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